Topic: Tower of the Stargazer con session

Ran Tower of the Stargazer at GottaCon in Victoria, BC this morning, and it was a big success!

Spoilers ahead, if you're concerned about such things.

At first the party looked like they were going to take a very straightforward approach, since the very first thing they did was walk up to the front door and ring one of the knockers without even LOOKING at the door handles. But then they got divergent when they found the two trap doors in the sitting room, and made it down to the workshop with only a brief interlude with a spider. Once they'd found the levitation shaft, they of course went even further down. Through a lengthy process of elimination, they eventually found the correct positioning of the levers to gain access to the treasure, and found themselves with more loot than they could have imagined, and the only opposition they had faced thus far was a spider, some animate internal organs, an angry mirror (#3), and some levers.

It wasn't till they realized that the levitation shaft didn't have an exit on the main level that things got interesting. Rather than attempt to drag 10 fully laden treasure chests up a ladder, they opted to take each chest up to level 3, and then carry it down the stairs (right past the wizard, of course) to the main floor.

At this point I casually mentioned that they had enough loot in these chests that if they took it back to civilization now and ignored the rest of the tower they'd have enough treasure to reach approximately 5th level! But naturally they wanted more, and naturally the player who accepted the ghost's challenge lost the game. And then to top it off, the party's dwarf turned on the telescope (with the crystal in place) and watched the moss critters perform their ritual until he was transported there and promptly eaten.

After that the party wisely vacated the upper level, taunted the wizard a little more on the way out, and drew up plans to start making this tower their home base.

Re: Tower of the Stargazer con session

Sounds like a good time was had by all! smile

About the treasure, though - I do think that the numbers here are NOT downgraded for the LotFP silver standard, or that hoard is seriously massive and will cheat you out of the entire low-level fun (not that that matters too much at a convention, but anyway).

Blogging about OSR at Deep Delving

Re: Tower of the Stargazer con session

Well, to be truthful, if this was campaign play, there's still the rule that you can only gain one level per session, regardless of how much xp you earn. Also, this is the complete treasure hoard of a 13th level Magic User, so you would expect it to be fairly impressive. And finally, the 13th level Magic User is still alive, still IN THE TOWER, and ABSOLUTELY knows exactly who all the player characters are, and is EXTREMELY pissed off at them. big_smile

If he ever escapes the circle, precisely none of that vast wealth will save the players!

Re: Tower of the Stargazer con session

Curious to know whether these were new or experienced players (especially regarding old-school play).

Re: Tower of the Stargazer con session

I think 2/5 had old school experience, and a separate 2/5 knew of LotFP (one had a few PDFs, but no hardcopies), but none of them had ever played with LotFP's ruleset before.

Re: Tower of the Stargazer con session

One of the players posted a blog of the con and mentioned the Tower of the Stargazer session pretty favorably: … -2014.html

I had a big stack of the bookmarks so I put a set of them at each player chair, but only a couple of them kept them.