Topic: My idea for a LotFP campaign world

It's a sort of Dying Earth type world. An incredibly ancient world built on the ruins of a thousand fallen empires, some of them high tech, some of them magical. It's not a high tech world. Even if you could find a rifle that worked, good luck finding ammo. Swords are what most people have.

In the beginning, the universe started. In the same way that universes usually start. The universe made sense, it followed the usual physical laws. Humans evolved from the muck. Empires rose and fell. There was physics, and science, and technology, but not magic, yet. Alignment-wise, the universe was Neutral. At some point, the humans who lived in this universe created a Brave New World type setting where lots of new races were created to fulfill certain roles. Most of them didn't last. But the Dwarves did. They weren't called Dwarves at the time, but that's what we call them now. Basically they were made as a race of Bob the Builders. They build things. It's built into their genes. If anything like docility or subservience was programmed into them, it's long gone. They were created a long, long, looong time ago, and evolution happens. They are very much their own race now, though they do have a strong affinity for rules and tradition.

Then the gods came. Maybe humans rose up and became gods, maybe they came from outside. the universe. They brought order to the universe. The world became Lawful. In everyday terms, this didn't mean much. Peoples' lives continues as they always had, though there was a lot more in terms of prophecy and destiny. Those things tended to come true. The gods blessed certain humans and they became clerics. The gods tended to stay in their heavens, though. At certain times throughout history, the gods came up with ideas for what humanity should be. They saw all the wars and betrayals and general asshattery and decided they didn't like it. At one point, they decided to create a new race, to show humans how they were supposed to act. A society that lived on farming and hugs. The halflings. They didn't last long. They were like communism. Great on paper, but not practical in real life. Basically, the gods created halflings several times, gave them nice lands to farm on, and then watched as the humans came, killed them, and took all their stuff. They finally created halflings that actually worked, but they had to cheat. The very laws of the universe protect them. If you have a group of halflings living in one of their pastorally perfect homelands, a "shire" if you like, that place will tend to resist any attempt to conquer it. An individual halfling is much less protected, but this still accounts for their totally sick saving throws. As a race, they are just lucky.

Then, at some point, the universe broke. Possibly something broke it from within. No one remembers. It was a long time ago. All that they knew is that some kind of outside force was now jutting its way into our universe, and messing things up. Magic happened. Monsters happened. Things became unpredictable. Chaos was introduced into the world. Elves appeared. No one knew where they came from, even them. They seemed to have their own language, and knew the language of wherever they lived, but that's about it. They had a natural affinity for the strange physics of the outside force that had invaded our world, and could shape it into cohesive effects. Spells were invented. They could even teach it to humans who were willing to learn. One interesting aspect of Elves is that they don't breed. They just.... appear. Fully adult, 0 level elves. There seems to always be a static number of them, though. They walk into the world, fully intelligent, with language skills, but no personal histories or memories. An Elf who has just "walked in" is usually a little under 5 feet tall, and grows an inch or so every 100 years. Some of the oldest Elves are very tall and thin creatures indeed.

All these events were a long time ago, and the current world has lots of buried ancient evils, as well as the randomized new stuff that comes from a highly magical world.

Anyway, just an odd history for a possible game world.

Any thoughts?

Re: My idea for a LotFP campaign world

Wondering about the abiogenetic elves. Why no breeding? Is elf sex too normal?

Re: My idea for a LotFP campaign world

Well, I just wanted to make them seem alien and otherworldly. Creatures of Chaos from outside the world, and even they don't know where they came from, if they came from anywhere.
They might have sex, recreationally, since they are built like elfy humans, parts and all.

Brian