I dropped out of college then dropped out of photography school. I do love to go over the works of others and pick out all of what I observe to be structure errors and problems with the core mechanics.  My girlfriend says that I argue semantics and meaningless details on purpose but shes usually wrong.

2

(5 replies, posted in LotFP Gaming Forum)

Thats a good point about the unencumbered status. The whole hit point issue I was looking at would be, lets say, at 5000 exp the fighter ( level 3 ) would have 3d8 ( 3-24 ) hp while the specialist ( level 4 ) would get 4d6 ( 4-24 ) . The main advantages the fighter would get would be the better parry, press and defensive fighting options. I love how these 3 simple combat options give the fighter an edge without bogging down the system or combat speed.

3

(5 replies, posted in LotFP Gaming Forum)

Thanks for the info. I like what you came up with but if a 1st level fighter gets an attack bonus of +2 and a specialist gets a +1 couldnt  the specalist just use 1 point per level and have the same bonus as a fighter? If they did this they would probably have a higher attack bonus than the partys fighter because they need less xp to go up in level. They could also spend their spare points in sneak attack and end up doing way more damage than the fighter but still have almost as many hp. Am I missing something?

4

(5 replies, posted in LotFP Gaming Forum)

I plan on running a game using the lotfp rules and I wanted some input on a possible modification to the specialist class. I was going to add some more skills in addition to the ones already provided and give the players a set number to choose from to create their own type of specialist. Some of the additions would be tracking, disguise, wilderness lore and knowledge. So lets say they get to choose four total they could take climb, stealth, tracking and wilderness lore to create a scout style specialist. If they went with disguise, stealth, read languages and tinkering it might be a spy style specialist. Find traps, tinkering, read languages and knowledge could be a explorer. Do you see any possible problems arising from this concept?