Topic: LotFP at DRAGONMEET

LAMENTATIONS OF THE FLAME PRINCESS returns to DRAGONMEET on November 30th
in London!

We'll be selling books but we have other things than sales on our minds...

WE WANT FRESH TALENT! WE WANT YOU TO WRITE FOR US!

We have had a year, ya know? We've had disorganization, downtime and all sorts of aaaarrgghh but now we’re getting our shit back together. In addition to prepping some projects that have mothballed for far too long, we want some fresh faces!

Writers, show up with your pitches! Sourcebook? Adventure?
Something else? WE WANT TO HEAR YOUR IT! We'll workshop it on the spot if we've got the time. And if we think it's cool, we want to publish it!

The pitch that sounds the most exciting to us will get a £500 advance AT THE CONVENTION! (we'll have specific details on this and contracts you can look at when you make your pitch). While we'll only have one advance to give, potentially everyone that pitches could get signed up for publication. YOUR book could be in game stores around the world!

Now what sorts of pitches do we want to hear? We're looking for Lamentations of the Flame Princess material, not new games or any material that does not fit within our game's atmosphere or general parameters... but with a product line with everything from Broodmother SkyFortress to She Bleeds, that covers quite a lot of ground!

If you're not familiar, GET familiar! Lots of free downloads here:
https://www.drivethrurpg.com/browse/pub … e-Princess

Things we will like:
* Material set on Earth circa 1630.
* "Hidden" supernatural elements, if supernatural elements there will be. (The last two adventures we released didn't have anything supernatural in them!) You know how every
horror movie has supernatural things that the movie is ABOUT, but they are unknown to the wider world? That.
* No "Doctor Who"ing history. The history we know is real and should be kept that way. Don't explain real-world history with the supernatural. Maybe the supernatural can change history from the time play begins, but never attribute real life things (especially real-life atrocity) to the supernatural.
* Ideas that immediately inform how the players could engage with the material
* Ideas we've never heard before and that make us go *holy shit*!

Things we don't like:
* Assumptions that the player characters are "heroes."
* Anything that uses standard fantasy tropes.
* Lists of things the player characters would have to do (no "and then the players would do this, and then they'd do this, and then...")
* Fear! Don't hold back!

So show us what you have to offer and let's see if we can make these 10 hours in the exhibitor's hall fly by!

Royal Decree by the King