Topic: Cheesing the Monolith
People complain about The Monolith Beyond Space and Time but it's probably the tamest LOTFP module out there, stat-wise. When you look at the Monolith you get awesome benefits and a very workable drawback. Getting inside the Monolith amounts to 2d4 unavoidable dmg, and once you're inside, there are no problems, only great loot and weird toys. The players can mess themselves up but probably none of it is too bad.
I.e., when Raggi writes "they are doomed, and were doomed from the moment they got involved" he's misrepresenting the adventure. Where's the deathtrap? (Probably the anglerfish thing.) I would LOVE to run this for first time players, b/c at the very least they get to be lvl 2 with INSTANT OVERNIGHT FULL HEALING FOREVER. Also they don't need to (can't) stand watch anymore. I guess I'll tell you how it goes.
THE MONOLITH BEYOND SPACE AND TIME: 10/10 A MUNCHKIN'S WET DREAM