Topic: What the heck is a Lost Dweomer?

Among the 9th level Magic-user spells (in the latest version of the rules) is something called Lost Dweomer, but that spell has no description anywhere. So uh, what is it?

Last edited by barondutremblay (2015-09-14 18:51:35)

Re: What the heck is a Lost Dweomer?

I really like what you did with it!

The idea that people could just use this spell for whatever high-level effect would best fit their campaign had crossed my mind, but I thought I'd ask in  case there was an error in my book.

Re: What the heck is a Lost Dweomer?

Well, I don't read Tales of the Grotesque and Dungeonesque, and the links in the thread you linked to don't work anymore. Now you make me wonder about that joke... wink

Re: What the heck is a Lost Dweomer?

Well, THAT's what I'd call taking things a bit too litterally. tongue

Last edited by barondutremblay (2015-09-16 18:23:34)

Re: What the heck is a Lost Dweomer?

And I think, as it's written, it's impossible for a Time Paradox to happen unless the Referee made the choice to allow it.  In which, case, they must never run another game.  I think that's perfectly fair.