39 years old, living in Charleston, West Virginia. Started with Moldvay box in 1981, quickly progressed to the usual mash-up of B/X and AD&D 1e. Also played a lot of other systems off and on.
These days, my favorite systems are OD&D, Moldvay/Cook B/X, and Tunnels & Trolls 5th edition. I've had several setting-specific blogs, including "Wilderlands OD&D" and "World of Thool", but finally settled on a non-setting-specific blog, "Huge Ruined Pile", so I don't have to make wholesale changes or switch blogs whenever I take up a new setting project.
I'm currently working on a heavily homebrewed version of the Judges Guild's Wilderlands of High Fantasy, centered on the City State of the Invincible Overlord. I'm using the version of the OD&D rules I've been messing with for the last couple years.
However, I recently took a look at Jim's game and believe it may be a good fit for the setting. I either wholeheartedly agree with or can amiably tolerate his design decisions I've had a chance to consider. This ruleset may save me some kitbashing (although I'm sure I'll still have to do a bit), freeing me up for the setting design work and other stuff I actually enjoy.
Time to give it another look-through. I don't spend much time on forums these days, but I'm looking forward to talking with everyone and learning a bit more about the system.