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(218 replies, posted in LotFP Gaming Forum)

I'm Clinton, and I'm a 33-year-old gamer living in Durham, NC, USA, which is some kind of weird gaming mecca. I started playing with a mish-mash of Mentzer and AD&D 1st edition, and played D&D for a few years. My first game I GMed was Twilight: 2000, and I was a big Rolemaster fan, too. (I have been cured.)

My regular game group plays a lot of different games, with a particular game's run being 3-5 sessions. We're going to start playing Weird Fantasy any week where not everyone can make it, which I'm looking forward to.

My favorite games or systems right now are classic D&D (although Weird Fantasy is in danger of stealing this spot), D&D 4e (I know, I know - but on a tactical level, it's fascinating), Mouse Guard, Arkenstone's version of the Solar System, Archipelago II, and a game I just got finished playing called "How We Came to Live Here."

We had 5 first level characters: 1 fighter, 1 magic-user, 2 clerics, and a specialist. There was one hireling, a level 0 fighter, that the specialist player played after the specialist was killed by looking through the telescope.

I ran Tower of the Stargazer yesterday for five players, and the outcome was unexpected, to say the least. It was awesome, and my players were smart, if foolhardy. The three highlights:

* Someone actually opened the corpse in the workshop to see what was up with it. The party was nearly destroyed by the flailing intestines, which threw them into walls and choked them. Only by pinning down both ends did they manage to slay it.

* And then, even though he was very hurt, one of our clerics decides to look in one of the obviously magic mirrors. He fails his save, his reflection grins and steps out and then slits our cleric's throat. The reflection looks at the party and says, "What?" After a tense minute, everyone shrugs and lets the reflection join the party.

* The wizard managed to fool our specialist into looking through the telescope with the Star Crystal in it by convincing the specialist that he would see the wizard's treasure that way. (I played the wizard as angry at first, but then as sly, as he split up the party and told them lies.) Pissed that the wizard killed one of their own, the party makes a plan. They bring the telescope's large main lens down the levitation shaft and shatter it in front of the wizard. Stunned for a second, they surprise him with a full-bore attack. Since you can't cast a spell if you've already been hurt in the round, they manage to kill him, which amazed me. One unlucky initiative roll, and they'd have been toast, but they went three rounds winning initiative and wrecked him. It goes to show that the most powerful wizard is vulnerable if he gets in a melee.

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(2 replies, posted in LotFP Gaming Forum)

Do elves and dwarves have the same To Hit progression as fighters? In the combat section, there's definitely fighter options that are open to them, and the elf description implies that they do, but I can't seem to find a definitive answer anywhere.

Using knowledge of classic D&D, I guess it makes sense that they do. In that case, do halflings get to increase their abilities like a specialist?