***** SPOILER ALERT ******
If you are planning on playing DFD, don't read this. I'll try to be vague, but I'm looking for very specific help here.
****************
What happened:
So I just ran DFD for my players after carefully prepping things to mesh the background into my campaign as best I could.
Once they get up the to graveyard, they decide to figure out where the sound is coming from. So after a while, they find the source. Which they promptly pour oil on and drop a torch (note for others - a grate should have holes smaller than a torch). As soon as they figure out things are going south, they hightail it off down the ridge, find a rocky area off the trail and cast an illusion that makes them look a part of the mountain.
Then then hunker down and wait for things things to pass. I blame my being a bit flustered at having to make this part up on the fly, that I forget about some barriers that would slow those below down for at least 24 hours or more - instead they get out too.
So I left it so eventually everything clears out. They then head to the cabin and are suitably freaked out by things inside. Finally make their way down the (smashed open) trap door. They are now at the foot of the trapdoor and can see the far door has been opened.
----
So - here's what's bothering me. The key tension of the module that I've waited so patiently for is gone - oh well stuff happens. But does anyone have any suggestions I could use other than just let them explore 'as-is'?
Anyway, still a great module. I have no idea how they're going to get down the mountain alive.