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(13 replies, posted in LotFP Gaming Forum)

I'm sure I'm probably one of the few who didn't really enjoy Tomb of Horrors. Sure it was one of the main center pieces of traditional D&D module creation (save or die mentality), but playing in it and running it just weren't my bag. Don't get me wrong, I love traps, riddles and puzzles, but ToH just went over the top IMHO.

Grinding Gear sounds very much like ToH. Is this intentional?

I really DO love the name.

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(218 replies, posted in LotFP Gaming Forum)

I'm a 45 year old from Denver Colorado. I've been gaming since Jr. High School (1976 or 77') and started with the an amalgam of AD&D and Holmes Basic with a group of about 4 guys. I still see and game with 2 of them about once a month. (a 30+ year tradition that I'll not willingly break.)

The games that I've played during that time are legion, and there's not room nor time enough to list them all. But the one to rule them all (and in the darkness bind them) ;-) is still Dungeons and Dragons. Of which, I've played nearly all editions, minus the LBBs...Even though the old DM that I started with way back when did in fact have them and reference them on occasion.

I suppose that I started thinking about "old school" games once 4E was announced. At that time I was running a game of 3.X and was getting completely burnt out on all the fiddly bits and the myriad skills, feats, and prestige class books being constantly released.  And with the announcement of yet a "new" (and improved? HA!) Dungeons and Dragons, my wallet, and soul cried out "Desist!"...and so I did. That started me on my search to find something more akin to what I had played for so long in my youth.

Castles and Crusades was my fist exposure to what could be done in regards to retro-clone games. I loved it. I played it with my daughters and a buddy of mine for about a year. And then I stumbled upon Labyrinth Lord and Swords and Wizardry, and and and... I've played nearly all of them for at least one session. But up until recently I wasn't able to convince more than a few of our current group that these old rules simulacrum are really quite fun.

The winds of change blow and now we're starting up a Castles and Crusades game, played bi-weekly, that's centered on Hommlet. With a few changes of course.

Now that I'm firmly ensconced in this OSR mindset I'm constantly on the search for fresh ideas and progressive work. There are many out there that fit the mold, but Jim is certainly on the cutting edge. I'm eager for the Insect Shrine and am heading out right now to pick up the PDF of Death Frost Doom, of which I've heard so much.

Anyway, Kudos Jim. Keep fighting the good fight.