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(0 replies, posted in LotFP Gaming Forum)

The new open game license forbids certain kind of offensive content. Will this affect lotfp?

This is an interesting problem with the lotfp approach. Some of the modules make fun of adventurers and sort of punish them for exploring or being too curious, and the dungeons are incredibly dangerous. This works great if the players are determined to play around anyway, live or die, but the rational choice is always to leave and get day jobs.

I think the 'creative agenda' just needs to be more explicit ahead of time: "you are going to this dungeon to loot it and are daredevils. The game is about the horror and comedy of what happens after that." It is railroading, but the minimal and explicit sort that lets everyone get on the same page. Then, let them play out the scenario however they want in a non-railroaded way. Railroading is mostly bad when its indirect or subtle - just say explicitly what the game is about and the players will be pretty happy usually as long as you give maximum freedom within the explicitly defined bounds of scenario itself.

It is equally frustrating if you want to do a dungeon but the players try to set up a bakery. Different creative agendas.

BTW, we get a warning about the TLS not being set set up right for this forum's login page. Not sure if its for the store also. I use a custom password for every site, but presumably somebody could sniff a password if they cared to. Combine it with a HSTS header after getting lets encrypt up and running and that should clean it up nicely!

If you use point buy, let them distribute so that the sum of all their ability modifiers combined don't exceed +2 or something, but rolling is more fun

I used to sell meditation cushions online - not a ton, just a few for about a year. Our sales went up after we increased our product cost and lowered the shipping cost. Even though the cushions cost the same, I suspect the customers felt they were paying more for a premium product and not wasting as much on shipping.

Shipping costs (and times) definitely affect sales, unfortunately.