Ok, thanks guys!

Gregorius21778 wrote:

Hi Bloodaxe,

I overlooked something myself. Have a lookt at p. 152 of the Player Core Book: Scattershot. Combine that with an arquebus and you have a blunderbuss, I guess. Or declare that a blunderbuss is an arquebus that cannot fire anything but scattershot (due to the barrel). Reduce the price to 20 sp (and out-rule any firearm options at a whim). Should work.

p152 of what?   I looked LOTFP book and 5E PHB- cant find it.

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(1 replies, posted in LotFP Gaming Forum)

New guy here. So Im still finding things out.  But the Specialist! Freaking Gold!!!!

I love this class.  Im mainly a Labyrinth Lord player, so i can see taking this idea away to all my games. AWESOME!

Easily come up with different skill sets to represent your character.

(taken from Liv4Crit)

Ranger: a high dexterity specialist that wields a bow and has skill points devoted to Bushcraft and Stealth.

Thief:  a specialist that wields a dagger and short sword and has skill points devoted to sleight of hand, stealth, and tinker.

Assassin:  a specialist that wields a blowgun and garrote, and has skill points devoted to climb, sneak attack, and stealth.

Tinker (from the Ultima computer game series):  a specialist that wields a warhammer, and has skill points devoted to architecture, search, and tinker.

On muskets: they actually have a really useful ability compared to arquebuses. Most firearms ignore five points of armour at short range, muskets ignore five points of armour at all ranges.

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AH! I knew I missed something!  Thanks guys.

Yup , same guy.    Gregorius21778 as in the Gregorius with the cool pdf products for Mutant Future and such?

Thanks for the answer.  I'll have to read everything over more carefully and get a better feel for the game.  If Id run it, Id go with only human characters, and get rid of the Demi.

Greeting fellow doomed adventurers!

New guy here. Just got my copy in the mail. Skimmed it over. 

I have a question on firearms.  Why the Musket?  Its more expensive than the Arquebus and has a penalty for not using a firing stand. Everything else that I can see is the same. 

How about the Blunderbuss? I dont know its placement in history, but I though maybe someone made some rules for it for LOTFP.

Thanks.