1

(8 replies, posted in LotFP Gaming Forum)

I agree when they're fighting armored foes. They should be tougher without needing to resort to 30+ AC values like in the newer editions of dnd. I was talking about opponents not wearing any armor. I don't want to lower the AC values of any of the suits of armor.

I don't know how this reads because I can't really convay emotion in text form. I just wanted to say this is not intended as a fight/challenge/bickering/I'm right-you're wrong thing. Im new to the boards and to the system. Im just trying to figure stuff out. Thank you for your responses. smile

2

(8 replies, posted in LotFP Gaming Forum)

CironeAE wrote:
Jim wrote:

It makes armor very, very effective against most characters.

Wait... I am not sure that really answers the question of why armor starts at 12 instead of 10. It does answer the question of why non-fighter classes have an attack bonus of +1 that does not increase (which I think is pretty cool by the way).

It's nice that the plate armor that characters purchase at first level doesn't ever need to be upgraded/improved for the entire game.

It doesn't really answer the initial question. The 50/50 for unarmored does if it works out that way, but should a PC have just a 50/50 shot at hitting an unarmored opponent regardless of level? exception being fighters (I also like the fact that non fighters don't get continual attack bonuses, even though on of my few house rules gives a dwarf character a +1 to attack and damage at levels 5 and 9 which gets them only a +3/+2 by 9th level).

I might consided making 10 the base unarmored AC, but keep the armored AC the same to keep the effectiveness of armor up, unless it breaks the game when I run it sometime in the hopefully near future. Or this thread convinces me otherwise smile

Again, I really like the system and its pretty much the game that's bringing me to the OSR (although I did back the Adventures of the East Mark and will either mash up these two systems or just use this one in the East Mark world)

3

(8 replies, posted in LotFP Gaming Forum)

I'm new to LotFP, but like what I see and am looking forward to the release of the referee book. I did have one major question though. Why does the base ac start at 12 rather than 10 like most ascending ac systems?