Topic: Low player count
Hallo! Has been a while. Finally getting around to tormenting some players again. However, the player count is probably going to be relatively low (i.e. maybe just 2 people)
Now I am wondering if you guys have any cookie-cutter, general strategies for adapting a modul to a lower player count? (Im running DFD in this case, just fyi)
Retainers, let them start at higher level, adapt monster strength.. ?
What have you found works best for you?
Cheers!