Topic: Standard adventuring party size

What adventuring party size would you consider as "standard" for Lamentations?

I could use some benchmark for the purposes of formulating a specific house rule I've been thinking about lately.

Re: Standard adventuring party size

5?

Re: Standard adventuring party size

The old example of play in the tutorial book had a group of five players (minus one who had the flu or something).

Jason Thompson's illustrated walkthrough of the God that Crawls had eight adventuring-class characters, a linkboy and a teamster.

Bigger is better, obviously. You might start out with just one character per player, let's say four adventurers for a smaller table, but you should be ballooning out into a small army as you get a few levels' worth of money to spend on retainers.

Last edited by Sword Lake (2016-02-08 08:02:16)

Re: Standard adventuring party size

I tend to play with three players nearly all the time. With the exception of god that crawls which i ran with four. I find it's better to get into the characters and do some personal development and elements when there are fewer.

Re: Standard adventuring party size

I've run both Hammers of the God and Tower of the Stargazer at conventions. For Hammers of the God I had 3 players show up, for Tower of the Stargazer I had 8 players show up. Didn't have any problems either time.

For home play, I tend to just go with whatever number of my friends are interested in playing. I don't really subscribe to there being a "right" number of players. If fun is being had, go for it!