Topic: Mucking about with firearms rules
Here's my first pass (the scaling damage was lifted from Backswords & Bucklers). Let me know what you think:
Pistol – ROF:1/2 -- Accuracy: Treats chain and plate as leather -- Damage: 1d4 + firers level (minimum +1)
Arquebus – normal shot ROF: 1/2 -- Accuracy: Treats chain and plate as leather -- Damage: 1d6 + firers level (minimum +1)
Arquebus – small shot ROF: 1/2 -- Accuracy: No hit roll, victims save to avoid damage -- Damage: 1d4 + level against a small cluster of opponents, save for half
Misfire – on an unadjusted hit roll of 2-5 the firearm jams and will need to be cleared, taking 1d6 turns. On a roll of 1 the firearm explodes, requiring a saving throw vs. (???). Success means the wielder suffers a normal hit (including level adjustment). Failure results in the wielder losing fingers, an eye, their jaw, etc and being reduced to 1 - (1d4) HP
Last edited by Andrew S (2012-01-01 10:16:17)